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Stackapult

Stackapult

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Devlog

  • Stackapult devlog — 1.0.6
    November 08, 2026 by GLukaz Games
    The last stretch before 1.0.6 was about two things: making the game read better (which chapter am I in, what can I upgrade, which intro am I skipping) and tuning difficulty after two more full playthr... Continue reading
  • Devlog: Unlimited Slabs, Shot Stars & Castles of Glass, Wood, Stone and Metal
    November 05, 2026 by GLukaz Games
    A big rework of how a siege plays. You no longer run out of slabs, the third star is about accuracy now, and every chapter’s castles are made of tougher stuff. 🧱 Build without limits Unlimited sl... Continue reading
  • Devlog: Ring Balls, Telegraphed Ballistas & Fairer Progression
    November 04, 2026 by GLukaz Games
    A big polish update today. Your shots look different, the castle fights back more fairly, and progression no longer gets stuck on one hard castle. 🎯 Your tower becomes the ammo New ring ball projec... Continue reading
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